Walk over to the right and fall onto a ledge with a switch. Ground pound it to raise the two pipes in the water, allowing access to Clanker's Cavern. Wonderwing After raising the water in Clanker's tummy, use the Flight Pad to fly across the room and into the hole. Jiggies There are 10 Jiggies to collect in Clanker's Cavern. Jiggy 1 First things first. Jiggy 2 Stand on top of Clanker's blowhole and let it take you to a higher platform. Jiggy 3. Jiggy 4 Now inside of Clanker, swim into the main area where a series of blue rings hang in the air.
Jiggy 5 After raising the water in Clanker's tummy, use the Flight Pad to fly across the room and into the hole. Jiggy 6 Back outside, climb up Clanker's giant fin and hop onto the platform with all the Red Feathers.
Jiggy 7. Jiggy 8 Go back to Clanker's blowhole and wait for the corkscrew to rise. Jiggy 9 When facing Clanker, jump into the water and swim along the right wall.
Jiggy 10 Five Jinjos are hidden within the world. Collecting all five will earn you a Jiggy. Blue Jingo : There is a pipe with the Blue Jinjo you can swim through on the left wall when facing Clanker.
Green Jingo : Against the base of the anvil holding the chains down at the very bottom of Clanker's Cavern. Orange Jinjo : Inside a hollow pipe above water. When facing Clanker, go to the right wall and use the Shock Pad to grab onto and climb a small pipe. Jump onto the bigger pipe and ground pound through the gate. The second Jiggy can be obtained after defeating the four Mutie-Snippets, located behind the world's main area.
Under Clanker, after the giant key has been passed through three times, the mechanical whale will be freed and go to the furface, where a Jiggy will appear on his back. Gloop's air bubbles help Banjo and Kazooie to not run out of air while freeing Clanker. After Clanker has been freed, Banjo and Kazooie can walk on his tail to reach a Jiggy, which is being blocked by a metal grate.
The duo can then break it and use the Flap Flip move to reach the jigsaw piece. Clanker, after having already been freed, launches the metal plug on his blowhole upwards every few seconds. Banjo and Kazooie can then stand atop it to reach some pipes above, where a Jiggy lies at the end of them. Its picture is located on the second floor but requires the Shock Spring Jump to reach.
The picture requires 5 Jiggies to complete. Clanker is a cyborg shark who resides in the center of Clanker's Cavern. He is initially found floating just underneath the surface of the water, asking Banjo and Kazooie to help loosen his chain so he can swim above the surface. Doing so will allow the player to enter Clanker through his gills, mouth and blowhole.
When you grab it, he'll say that his teeth hurt now. Fortunately for him, there happen to be two floating chunks of ground in the water right in front of his two golden teeth. Fire a few eggs at them to knock them over. There's still some work to be done above Clanker. There's one last thing in the main area that requires your attention before you use Clanker to get some air.
On the left side of the room Clankers' right side is a platform with a honeycomb container in front of a pipe enemy. Walk up the side of a slanted pipe next to this to find a shock pad, which you can use to get a single Note. Re-enter Clanker using the holes in his smile. This will lead you to a room, presumably the stomach, with several hoops floating around.
Stand on top of the crate near the only green ring this is the starting point and try to get through them all within the time limit which is in the bottom left.
The new water level will also give you access to a new room and a flight pad. Swim on over to the flight pad and use it to reach the small hole above the previous Jiggy. Bottles' one move for Clanker's Cavern will be learned here, and it allows Kazooie to use her wings as an invinxible shield. Return to the stomach when you're done here.
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