This pair of maps, created by Iouri Lechtchev , was due to receive partial inclusion in Battlezone: Battle Grounds. Capture the Relic , the map included, was rendered inaccessible due to a bug in the accompanying Level Cataloger program and had to be installed manually. Following the damage caused to Achilles by the destruction of the Fury Geo-Thermal Power Cells , a significant cache of Cthonian Relics has been discovered on a drained riverbed.
The commander successfully secures the relics on Achilles, but following further investigation the NSDF discover that the CCA managed to relocate one of them to a base on Io. The commander is given access to a selection of Fury technology derived from the recovered relics and is able to use them to steal the missing relic back. Battlezone Wiki Explore.
The Museum Relic Campaign. Eagle Dynamics SA. All Reviews:. Popular user-defined tags for this product:. Is this DLC relevant to you? Sign In or Open in Steam. Languages :. English and 6 more. Publisher: Eagle Dynamics SA. Share Embed. Add to Cart. View Community Hub. About This Content "The Museum Relic" is a story driven campaign that takes place between the two small fictional countries of Matova and Obristen. As their war stretches on into its fifth year, both nations are feeling the strain of not being able to replenish any of their lost vehicles.
If your aim is good enough, this gun's a headshot machine, able to blow through almost anything with ease. On the road between the Airport and the Rocket Hanger, you'll come across several circular buildings emerging out of the sand. One of these buildings, the one closest to the old canal northeast of the South of the Pump Station, has the Gears Logo painted on the walls.
Walk around the building until you find a small bush with the Claw Relic hidden inside. When you hit an active reload with this weapon, the rate of fire increases much higher than a standard Claw, making the already powerful LMG deal loads of damage quickly. From the front gate of the Pump Station, look towards the green flag in the car park that marks the entrance.
Walk past it towards the cliff face where several destroyed cars are lined up and you'll see the Gears logo painted rock. In the boot of the car directly right of the logo is the Markza Relic.
The only difference between the relic and normal version of the Markza is ability to shoot fully automatically when you hold the trigger. This obviously lets you do more damage faster, and turns the gun from more of a precision weapon into a tool to quickly dispatch of an enemy or two.
Heading directly east from the City Ruins, you'll come across a building with the Gears logo clearly viewable from the sand-covered roadside. Walk through the front gates and walk right. You'll find a dead soldier next to a weapons case, with the Hammerburst Relic lying inside.
The Hammerburst Relic initially shoots a smaller burst of bullets, but each consecutive shot increases the number of bullets used. Meaning that while the gun starts off worse, it gets far better the more you shoot it. Once you've passed the large radio tower, keep looking at the walls until you find the red Gears logo painted on the walls. Once you find it, walk up to the rocks just below it and you'll find the Snub Relic. The changes to the Snub Relic are pretty simple, as the gun shoots a two-round burst each time you pull the trigger rather than the standard one.
Just south of the Bridge Control House is a solitary rock in the middle near the train tracks. Next to this rock, surrounded with Deebee parts and, the Overkill Relic can be found.
This version of the Overkill can be fired automatically when they trigger is held down, so you can tear through larger enemies like Scions and Wardens incredibly quickly at close range. Directly east of the Train Bridge you can find the Cargo Shipwreck. Once you get to the entrance, walk around to the back of it instead of going inside. There you will find a gap in the wreckage, where the Lancer relic will be waiting.
This Relic comes equipped with a unique melee attack, which leaves enemies stunned. Once they're stunned, they become vulnerable to an easy knife or chainsaw execution. Bear in mind, this will only work against Drones, so don't go and try to smack a Snatcher with it. From the main wreckage, continue east to the tail of the plane. Here on top of a blue box you can find the Embar Relic. The charge time required to shoot the Embar Relic is much longer than usual, but the damage it dishes out makes up for the slower rate-of-fire.
The life upgrade is also nice but probably out of budget at this point. Missile Turrets : Both upgrades are must but if you must choose pick the area damage first. Bunkers : Upgrades for bunkers are not mandatory for this mission but nice to have. At this point protoss forces are isolated in their bases and cannot break through. Collect missing protoss artifacts for research. Send SCVs to harvest from every geyser you managed to secure on your side of the map at once.
Protoss will attempt a final attack that will be crushed by your defence line and mission will soon end in victory. Alternatively, if you have an Orbital Command, you can use an air unit to spot the relics and then call down a Mule on them, bypassing their defenses entirely.
If you have Vikings, you can transform a Viking to Assault Mode and land on a relic to collect it. Another easy trick is if you have the Reapers timed mine ability. Just send Reapers to the terrazine getting sealed and have them throw their mines. The Probe doesn't move and it should die if your Reaper manages to throw the mine. If you avoid this mission for as long as possible, you can complete 21 missions before heading to Bel'Shir.
You should have earned up to 1,, credits and both Protoss and Zerg research should be completed. On the map there is hidden Murloc Marine. General Recent changes Pending changes Random page.
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